Hey! I’m Stefan Kwak and I’m a 23 year old Systems Designer from The Netherlands with a special interest towards AI design. My current adventures find me studying Game Design and Production at Breda University of applied sciences.
My skills stretch from researching and prototyping, to implementation using visual node-based scripting and behaviour trees, to testing and iterating towards a polished product.
Before I entered the video games industry I finished my study as a car mechanic and was looking into a career in automotive engineering. While I was progressing fine and was able to have unforgettable experiences like doing an internship in New Zealand, I knew it wouldn’t make me happy for the rest of my life.
With the degree in hand, new opportunities opened up. That’s when I applied, and got admitted at the ‘Design and Production’ course at Breda University of applied sciences. I’ve been enjoying my time making games ever since!
- (Competitor) Research
- Design Documentation
- Technical Documentation
- Implementation & iteration
- Visual Scriptint (UE Blueprinting)
- AI Behaviour Trees
- Unreal Engine
- Microsoft Teams
- Microsoft Excel
- Mila Note
- Directing & creating trailers
(using UE’s Cinematic Sequencer)
- English (Professional Proficiency)
- Dutch (Native)